Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when accomplished people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the roster of studios at Electronic Arts, this remains our guiding principle. We love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry. You can learn more about our studio and values at Respawn.com/studio.
As a Technical Audio Design Intern, you will work with our award-winning audio team to implement interactive audio systems for our game. You'll gain hands-on experience with game engines and middleware, contributing to sound design. This paid, 12-week internship starts in summer 2025. You will be eligible to receive course credit for your participation in the internship.
Responsibilities
Qualifications
Bonus Skills (Not Required but Appreciated):
Location:
You will be onsite at your choice of locations in Chatsworth, California or Vancouver, Canada
#LI-Onsite
HOURLY PAY RANGES
• California (depending on location e.g. Los Angeles vs. Sacramento):
º $19 - $28 USD Hourly
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $29 - $31 CAN Hourly
The hourly pay is just one part of the overall compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k). Interns in California are also eligible for Voluntary Disability Insurance.