Job description

Description:

1. Oversee the integration, attachment, and calibration of all project audio elements.

2. Lead the overall design of project audio, ensuring a cohesive direction for music and sound effects and establishing playback rules.

3. Manage quality assurance procedures for outsourced audio resources, including music, sound effects, and voice recordings.

4. Assist programmers and designers in resolving audio-related issues, leveraging a strong understanding of game mechanics.

5. Supervise the management and maintenance of game audio assets and coordinate the sound effects production schedule.

6. Develop and refine game music, voiceovers, sound effects, and handle the audio post-production for video content.

Requirements:

1. Bachelor’s degree or higher in Recording Arts or Musicology, with exceptional skills in audio production (sound design or music composition) and a refined aesthetic sensibility; fluent communication and well-structured writing skills in Chinese are required.

2. Passionate about the gaming industry and equipped with a deep understanding of game audio, along with expertise in developing varied audio resources for gaming.

3. Demonstrates a keen interest in music or sound design, with a foundational understanding of audio production or composition, and a strong desire to delve into the world of audio effects.

4. Excellent communication skills, proactive attitude, and strong capabilities in learning and teamwork.

5. Proficiency in top audio middleware solutions such as Wwise or FMOD Studio.

Notes:

1. Candidates are required to submit resumes that include a portfolio showcasing relevant work samples.